![]() This is because the game engine resets these variables to their default state as the engine initializes at startup. remain enabled even after quitting and restarting Quake 4, you will need to insert it into a Config file, or in the game icon's Target line, both of which are covered below.Īlthough you can alter many variables by entering them into the console, most command variables need to be set each and every time you start Quake 4. Note that the best way to make this and many other settings "stick", i.e. This means that you can now open and close the console by simply pressing the '~' key (the key above TAB), and not three keys at once. To make regular access to the console easier, enter the following line into the console: ![]() A list of commands you can enter are covered in the next section. You will see the console come down, and you can enter text at the command prompt. To open the console, start Quake 4 and then press the CTRL, ALT and ~ keys together. Through the console you can enter commands to change engine variables during the game. The console is the closest you can get to having direct real-time access to the Doom 3 engine powering Quake 4. Once you're familiar with the various methods, see the 'Which Way is Best' section at the bottom of this page for my opinions of how best to apply tweaks. The methods are essentially interchangeable, meaning changing the variable using one method has the same impact as doing it another way - the only difference is which is more convenient for you. To save time in this guide, I detail all the major commands one by one in the next section, and you can then decide the method to use to implement particular ones. There are two main ways in which you can access and alter command variables in Quake 4 - through the Console and through. If you've already done some tweaking for Doom 3, then the methods used are exactly the same, and you can skim through this information. The most common mistake made in tweaking Quake 4/Doom 3 is to quickly apply a range of tweaks without knowing what exactly they do, so if you're new to tweaking the Quake 4/Doom 3 engine, read this section carefully and pay close attention to the descriptions of how tweaks are applied and what they do. ![]() ![]() cfg file for Quake 4 without too much modification. So if you have a tweaked custom Autoexec.cfg file for Doom 3 for example, you can use that as your starting point for a customized. However, the bulk of the tweaks for Doom 3 work exactly the same way for Quake 4, since it's the same basic engine. The aim of this guide is to point out the commands which work in Quake 4, and provide you with a standalone Quake 4 guide so you don't have to refer to my Doom 3 Tweak Guide and work out what the differences are for yourself. Certain Doom 3 commands are different or missing from Quake 4, and vice versa. Just to be clear, Quake 4 is not identical to Doom 3. ![]()
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